midicnMusic History 中文

Multitrack Recording

In 1955 synchronized overdubbing let one player build a whole band in layers.

Time and place

Redwood City, California, 1955. Ampex added the Sel-Sync playback head, so one machine could play existing tracks while recording a new one.

What happened

Earlier overdubbing filled a whole reel and copied it through a second machine, losing quality each pass. Sel-Sync let the record head serve as a playback head and kept old and new tracks in step. In 1957 Ampex built an eight-track machine for Les Paul, who layered guitar, bass, drums and voices onto one reel. In the 1960s four- and eight-track machines entered major studios.

What changed

Recording shifted from capturing a performance to building a work. Drums could be recorded alone and voices stacked. Producers, engineers and arrangers gained power, and the studio became an instrument. Arrangements escaped the limits of live performance, while overdubbing and stereo mixing became standard craft.

Listen to the turn

Battle 01 is a game cue, its instruments recorded as separate tracks and stacked by scene; hear the low and high layers move independently. Dungeon 1 builds space from loops and timbre layers, and Boss 01 changes orchestration over one frame.

The turn belongs to Contemporary; see the Electric guitar and the Record Label.

Listen in the library

battle 01C10:59游戏战斗曲,各乐器分轨录制后按场景叠加,层次各自独立DetailsDungeon%201C11:24用循环与音色层堆出空间,听每一层怎样单独成立Detailsboss 01C11:36同一和声框架上更换配器,多轨思维的直接后代Details

All tracks from midicn-lib — inline badge is the license tier (C1 commercial / C2 non-commercial / C3 study only).

Sources

  • Grove Music Online, entry "Recording"(Oxford University Press),用于核对 Sel-Sync 与八轨机的年代
  • Ampex Corporation, Sel-Sync 技术说明(1955),用于核对同步放音头的原理

Used for fact-checking only; all prose is original.